Part Color

The Part Color option allows users to edit appearance properties of a part.

Users can modify the following properties in the Part Color Panel.

  • Ambient

  • Diffuse

  • Emissive

  • Specular

  • Shininess and

  • Material Color

All property values vary in the range of 0 to 1

Part Color Panel

To bring up the Part Color panel,

  • Go to Product Explorer using Edit | Product Explorer in context menu.

  • Select Part List tab

  • Click Part Color button

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The various fields and options found in the Material Editor panel for Part color are explained below

Ambient

Specifies the amount of light a surface should reflect.

Diffuse

Specifies the amount of light the surface reflects. It depends on the angle of the surface with the source light.

Emissive

Specifies the amount of light produced by a glowing object.

Specular

Specifies the highlight color for an object.

Shininess

Specifies the degree of surface shine. Value ‘0’ refers to a rough surface and ‘1’ refers to the most polished surface.

Transparency

Specifies the transparency of the object. Value ‘0’ refers to ‘No Transparency’ and ‘1’ refers to ‘Full Transparency’.

Material Color

Check this material color box to apply default material color on the selected parts.

Flat Color

Displays the color of each pixel as it is, independent of light source.

Steps to apply or remove material color

  • Double click on a part of a model to open the context menu.

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  • Click Display Mode | Color Plot.

  • It applies or removes material color.

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Steps to change a part’s material color

  • Load a CAX model.

  • Select a part by double clicking on it. This highlights the part with its bounding box.

  • Go to Product Explorer| Part List

  • Click Part Color

  • Check the Material Color checkbox to apply material color.

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  • Change the Ambient color using slider controls and notice the change in part concurrently.

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  • Change the Diffuse color.

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  • Change the Emissive color.

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  • Change the Specular color.

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  • Change the Shininess.

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